Octo Browser review: patched fingerprint surfaces, iOS app, pricing, and real limitations.
Octo Browser's pitch is fingerprint depth: a custom-patched Chromium build that covers surfaces many competitors leave at default values — audio, ClientRects, Speech API, battery status, and the WebGL render hash specifically.
Reported pricing varies by source and billing period — figures we've seen range from roughly €10/mo for a 3-profile "Lite" tier up to a ~€79/mo Base plan covering 100 profiles, with no permanent free tier (some sources report a short paid trial instead). Given the spread, treat any number here as a starting point and confirm current tiers directly on Octo's pricing page before budgeting.
There's no Android app yet — Android profiles on desktop are software-emulated rather than running on genuine Android hardware/OS, a real gap if your workflow depends on Android-specific app behavior (TikTok, Instagram app-based flows). OS choice on desktop is also limited mostly to Windows and macOS, with no Linux option, which matters for some scraping and automation setups. No permanent free tier makes it harder to trial risk-free versus GoLogin or Dolphin Anty.
Operations where a single ban means real lost revenue — the fingerprint depth is worth paying for at that point. Less suited to someone testing the category for the first time on a tight budget, given the lack of a lasting free plan.